![]() ![]() Hero Emblems provides you with a multitude of attributes and equipment to alter and equip, from various and vastly different skills and emblem attacks to new weapons and armor to potions and buffs. But it's the RPG core of the game and the challenging combat that stands out the most. The animations are great, each battle a spectacle of attacks and skill effects and match chains. What makes Hero Emblems so good? Well, the visuals are charming and colorful, the world quite large, with hours of content. There's grinding here, but it's a balanced grind, a wall designed around challenge and difficulty rather than pushing you to buy in-app purchases. ![]() ![]() If you enter an area and get destroyed in a single move, then you probably aren't ready for those enemies yet. It's the kind of game that follows the Dark Souls school of design. It's an RPG first, an RPG with a Match-3 battle system, rather than a Match-3 game with some light RPG aspects. Even the lauded 100000 didn't do anything for me. The vast majority I've played, I found shallow and repetitive and much too reliant on luck and random chance. To be honest, I'm not the biggest fan of Match-3 games. ![]()
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